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Level 2 Keep Away Rules
Base Level rules are in gray. Level 2 rules are in black.What Long Narrow Keep Away Games in Level 2 Teach
Soccer is played on fields that are longer (usually up to 120 yards) than they are wide (usually up to 75 yards wide) and most of the play is from the goal a team it defending to score on the goal their opponent is defending. Long narrow Keep Away games in rectangles, long diamonds, ovals and obtuse triangles that are lengthwise teach player to attack and defend on long narrow fields. Level 2 Rules
Players play in games like they practice. When players are bored they lose focus, tune out and practice poorly. Long term they fail to reach their potential. Coaches need to keep players very active, learning and engaged. The habits children learn for their lifetime depend on their family, schools and the adult leaders in the activities and sports they participate in. To keep players engaged, focused and learning:
Setup Distances In Keep AwayFor learning, the distance between the two farthest sides in a Keep Away game should be the lesser of
When Attackers and Defenders Switch RolesIn Keep Away games, the game doesn't stop for attackers and defenders to switch roles. Attackers and defenders exchange positions when:
Variations In Keep Away GamesVariations in Keep Away Games:
Ball Handling Progressions In Keep AwayPlayers learn faster and understand the game more quickly when they:
Ball Touches In Keep Away GamesWhen first learning to play Keep Away games players should be allowed unlimited touches. The number of touches should quickly be decreased as players learn the game and become comfortable with it. While 1 touch is ideal for highly paid professional players almost all other players benefit more from learning to play 2 or 3 touch in Keep Away games.
When playing 2 touch in Keep Away the receiving player's 1st touch:
Ideal Number of Players for Keep Away GamesStopwatch studies of coaching in practices, clinics and camps confirms most players in team sports are bored because they stand around waiting in line or doing nothing over 40% of their practice time. Statistics show 70% of children quit playing team sports by the time they are age 14, because they feel they are not learning, are bored or their coaches and/or parents put too much pressure on them.
To keep players active, focused, learning and having fun the best number of Attacking Players in Keep Away games ranges between 3 and 6, with either 1 or 2 Defenders, depending on the level of the players and Keep Away game being played. Since players need more time and space while learning the basics of Keep Away games, 6 Attacking Players with 2 Defenders is an ideal number for introducing Keep Away games. When there are more than 6 Attacking Players in each Keep Away game too many players tune out and become bored. With time and experience the number of Attacking Players in Keep Away games can gradually be reduced to 3, 4 or 5 Attacking Players. While 2 Attacking Player games are useful, attacking players benefit most from having at least 3 Attacking Players so that the player in possession learns to always look for and work with at least 2 or more supporting teammates. Keep Away games with 4 to 6 Attacking Players are best because they:
The number of Defenders in Keep Away games is usually less than the number of Attacking Players. This forces defending players to learn to play "numbers down" (with fewer players than the attacking team). Playing numbers down is excellent training for all players, regardless of position. Keep Away Games for Number of Players At PracticePlay 1, 2 or 3 Keep Away games at the same time based on players at your practice.
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Level 2 Keep Away MenuReturn to Keep Away MenuRules for Level 2 Keep Away
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